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About the Team

Doug Brad Kim Chris Dex Jeff Xavier Darryl

Rules for Authors

Policy & Copyright

ABOUT ... Doug Linn

A Note from Doug Linn

WELCOME to Misty Fjords, in general, and Misty Moorings in particular! I've gotten so many emails from old friends asking if we would ever consider putting up an FSX version of Misty Moorings, Inc. With Holger Sandmann's PFJ from ORBX ... this simply had to happen. A little nudging from Brad Allen, a new computer from my family, one peek at FSX/PFJ/ORBX ... and I was hooked. Return to Misty Moorings was born.

One of the pleasures of putting together a website such as this is I get to fly all the new sceneries as the developers make them. And what a thrill it has been. Brad Allen and Kim Gowney have attempted to create the "feel" for the old Misty Moorings but also have added many new locations for you to discover. As with anything "new" or as with going back "home" ... things are always a little different. And you will find that is so with Return to Misty Moorings. Also, we have a larger sandbox to play in this time. We now have 350,000 square miles to explore and learn. So it is bigger, there are some different starting points and there are places you have never been to before.

My personal goal for this site is something I simply call "involvement." There are many "scenery" applications out there in the pay and freeware world. You can download them all day long ... and all of them are excellent. What I hoped to accomplish here was something more. It's not "about the final location". It is about the "here to there" experience. For example, we have a scenery that consists of a couple of tents. Scenery-wise ... no big deal. The "involvement" happens in that "here to there" experience we create for you at Return to Misty Moorings. We focus on the JOURNEY ... and after flying low and slow through the incredible scenery, in any weather, between dangerous mountains and finally successfully landing beside two tents placed out there in the 350,000 square miles ... well, believe me, it is a thrill to taxi up to two simple tents! However there are also some very complex scenery locations. Hunter Bay Cannery ... literally is a factory with ships, fishing boats and all the trimmings. A very busy place.

I don't do the design work ... I literally bolt together the designers' creations with our web developer's unique graphic design for a website (that's my son, Dan). What I enjoy contributing, beyond the simple construction are the Trip Tickets (trip tix). And this is where the involvement can get intense and interesting. The real bush pilots of Misty Fjords spend a great deal of time carrying tourists from "here to there." Mostly "flight-seeing" tours. I have tried to recreate those with the TripTix. When you fly with them, they are always talking to you, telling you stories about what you are seeing, pointing out things you might miss. The Trip Tix are the "flight-seeing" tours, recreated here virtually for you. You'll get history, you'll get course changes, and you will learn the area in the process. These come in HTML (PHP) and also in a printable copy.

We've tried to give you a "full service" package with Return to Misty Moorings. There are FSX flight plans, Plan-G maps, zipped files you can download FREE, thumbnails and (if you click on the thumbnail) full screen pictures of the locations. We've even included a library again ... if you need to know more about the area, you'll probably find a resource at the library. The NOTAMs page is how I will communicate with you what is "new" on the site; errors we have fixed, new things we have done, etc. That is a good place to start to get caught up. There is also a forum where you can chat with the design team and other fellow virtual bush pilots. All of this is always available to you across the top navigation links. The FAQ page gives you the "how to" for many of the site's features.

We want to especially thank Bill Dick and Phil Clayton for their previous design work. Some of the locations they found for us and developed may get "remodeled" a bit ... but they chose well. Those locations have endured 8 years at Misty Moorings, Inc. and I believe they will "live on" here at Return to Misty Moorings.

We are launching the website with over 30 scenery locations for your enjoyment.

For those of you here for the first time ... Welcome to Return to Misty Moorings. For those old friends returning ... welcome home!

Doug

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ABOUT ... Brad Allen (Joined 01.02.11) ... On L.O.A.

A Note from Brad Allen

Hello and Welcome,

I grew up around airplanes. My father was in the United States Air Force and at an early age, I was sitting in cockpits, hearing jet engines, and smelling those fumes. "I love the smell of Jet Fuel in the morning". Okay it was a little different but it works. Anyway my point is that I love aviation and although I briefly took private lessons back in 1998, I get my jolly's flying on my computer. More specifically, I love flying in the "Bush". There's something about being able to land a Piper Super Cub just about anywhere that appeals to me. And with the latest scenery creations from ORBX that came out last year, the "Bush" has never looked so inviting! Now combine the love I have for flying on my computer with an admitted addiction to Flight 1's "Instant Scenery" and my love for scenery creation began to grow. Last March, I started really tinkering with that program and began making freeware enhancements for the ORBX FTX scenery area called, "Pacific Northwest". I made quite a few scenery areas for that region, and it's a fantastic place to fly in, but I missed the area of Southeast Alaska and British Columbia called "Misty Fjords" that I had spent a lot of time in back in my FS2004 days.

So, I contacted Doug Linn, who was still holding down the fort at "Misty Moorings", and asked him if there were any plans to revive the old site. Well, that turned out to be a fortuitous occasion and you are viewing some of the results of that conversation before you now. I'm actively seeking out other people to bring this place to life and have found out it's even more fun when you're part of a team of motivated individuals who share my passion for this hobby. My personal motivation for "Return to Misty Moorings" is simple. Bring back the enjoyment I had when I flew this area before. "Misty Fjords" was the turning point. That scenery from Holger Sandman was amazing, the largest scenery project of its kind in the FS industry at the time, it raised the bar as far as detail, atmosphere, immersion. I was hooked. But that went away after the industry moved onto Flight Simulator X. I held on for a few years to FS2004, but after seeing the offerings by ORBX, well it was time to take the FSX plunge.

So, now that ORBX has placed their stamp on the "Misty Fjords" region with their recent release of "Pacific Fjords" I wanted to do more than fly in the area this time. I wanted to create unique destinations that users might enjoy while flying in this scenery. So I will get back to making freeware with Instant Scenery and fly around the "Misty" world with a grin on my face. Because every time I fly down that new inlet ahead I've never explored, and make that turn, seeing something beautiful in front of me, I thank the developers that brought us "Pacific Fjords" and their other amazing offerings.

I especially want to thank the RTMM team for making all of my ideas come to reality. It's a pleasure working alongside each of you.

Brad

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ABOUT ... Kim Gowney (Joined 01.15.11) ... (Reduced workload -Taking a breather!)

A Note from Kim Gowney

I’ve been into flight sims since the atari 800 days with Microprose’ F15 Strike Eagle (at least I think it was Microprose?) Involvement with modifications though did not begin until my days using Falcon 4 when I was part of the airfield enhancement group. Eventually I drifted away from F4 and became part of the MS Flight sim Community with FS9 being the “New” sim of the time.

It did not take long before I, like so many others, started down the road of making little mods here and there to bring the scenery up to a more realistic appearance, this has always been something I enjoyed doing, often using Google earth as a reference.

I never got into the Misty Moorings with FS9 though, more than anything else this was, as is the case for many I guess, a case of insufficient funds at the time. With the advent of FSX (plus a slightly more solvent situation!) and eventually the fantastic offerings of the ORBx team for the Pacific Northwest and Tongass X as well, I realised what I had missed.

Still with the bug of increasing the depth of realism in mind I posted a few queries on the ORBx message boards about using the object libraries which is when I got an email from Brad Allen asking if I would like to join RTMM.

RTMM is a departure for me, it is not something I can base entirely on Google earth because virtually none of these places are for real, however, it doesn't’t take a lot of exploring this region with Google earth to discover that the whole area is littered with little strips and jetties that are not in FSX, so it was not any great stretch of imagination to see these as the equivalent of those “missing” strips etc.

The primary goal I had in locating the strips was as much as anything else, to have a share in showing off the incredible job done by the ORBx team, there are places and sights that you would never likely go near if you just flew from one FSX airfield to another, and even if you did explore, would you find them all? I have no doubt I have not found everything that is worth seeing by a long shot, but what I have found and put strips into and which Brad has brought to life with his excellent scenery placements are some stunning locations, some look splendid, some are a real challenge to get to, some are adventurous and offer great opportunities for missions etc, some are historic with a great deal of very real history and information available about them, some even have real world counterparts.

The whole notion of a project that could add something else to the sim beyond flying alone was what appealed to me, and the ongoing process of having a part in RTMM is very enjoyable, I hope you have fun with what we have all put together.

Kim

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ABOUT ... Chris Brisland (02.11.11) ... (Chris is taking some recess time!)

A note from Chris Brisland.

I've now been flight simming in the PC since Sublogic's "Flight Simulator" was made available for the Atari 800 XL. I ought to mention that it was all those rules that really kept me out of public skies, but in the sim I could really let go and as scenery improved, generation upon generation, you'd more often than not find me flying "IN" the scenery and not over it. What good is a loop if you can't loop around something - like a bridge? What good is curving flight if you aren't actually flying way below the sides of a valley?

One of my loves over the years was also gliding. I soloed in '76 and like any aviator, that first flight is ingrained in my ROM forever. Also, as an Army aircraft technician, I have managed to collect a few hundred hours of "stick time" (mostly helicopters) on test flights or when the pilots needed to rest their hangovers / read the papers / have a smoke / drink their coffee. One of my greatest pleasures was being taught basic aerobatics in a glider and being allowed to do them solo.

So there you have me - passionate about flying but despising the (admittedly necessary) rules and a mechanic to boot; someone who still believes that if flying were difficult, then it'd only be allowed for aircraft techs and who thinks of pilots as a nuisance factor in a mech's life. ...and then I discovered that I could repaint aircraft textures. At first it was a case of "hot-rodding" my then favourite plane, the Long Island Classics Christen Eagle. Pure chemistry! A relationship was born!

That also happened to be about the same time as I discovered both Misty Fjords and Misty Moorings. Scenery to fly IN and a great plane to fly around the place with. There's still a few screenshots around, of your's truly flying a custom painted Eagle over the Totem Bight totem pole. So here I am, an anarchic aviator who really could get to be an old pilot AND a bold pilot (the sim doesn't kill you after all).

I paint planes too and I am an avid supporter of all things flight simulator... well... As long as they have no more than, say, two propellers or no engines at all. Now I am rediscovering the "Moorings" and I am still as hooked as ever. Especially since this part of the world is so stunningly beautiful in sim and for real (I've never been, but seen so much film footage and seen so many photos...) One of my life's mottos is "A day without learning something new is a day wasted" and my latest source of life is the re-discovery of the joys of creating scenery addons. Flight simulation just doesn't cease to get better!

Then came an invitation e-mail from Brad Allen "Would I be willing to join the team in a more active way?" Not that I have specific expertise about Alaska or about real scenery creation, but if I can give something back to the hobby, then I am glad to be here and if I can help, then it's with pleasure. If I can pass on what I am learning, then that is given gladly too. And if I can keep the load off those on the team who really know what they are doing, then I am a right happy odd-job-bod. You'll be seeing me around...

Chris

PS: If you want to know more about me and my repainting activities then feel free to explore my website: http://www.eagleskinner.com - apart from paints, there's other stuff to discover.

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ABOUT ... Dex Thomas (Joined 02.11.11)

A note from Dexter Thomas

Well, aviation is part of the United States Air Force as you know. I was not a pilot but I retired from federal service in November 1996 with forty-three years of service. I put in twenty years in the USAF and five of those years, I served as a crew member aboard the National Emergency Airborne Command Post aircraft nicknamed, "Silver Dollar" in support of the President of the United States and the Joint Chiefs of Staff. (See Note Below) The other twenty-three years were with the US Department of Justice as unit chief in the Office of Information Systems. During the early 80’s when personal computers were coming into the work place, I used Bruce Artwick’s Flight Simulator to certify clone pc’s as “IBM Compatible.” I have been through all the different version of Flight Simulator since that time.

This is what "Silver Dollar" looked like, “back in the day”



Not your typical KC-135! (Note: Based on the Boeing 707, the EC-135J version of the "Stratotanker" was designed from the beginning as an airborne command post. For nearly forty years one of these aircraft was airborne at all times to provide command and control of the United States’ nuclear forces in the event of a surprise attack. The primary external differences between these aircraft and the standard tankers are the large number of communications antennas along the top of the fuselage and the addition of a refueling receptacle above the cockpit. In the mid-1960s this aircraft and two others were modified to EC-135J standards. Under the code name “Silver Dollar” they were assigned to Andrews Air Force Base and were intended for use by the President as his airborne command post in the event of nuclear war.)

I was an electronic technician maintaining secure electronic communications equipment. In my early days, to get flight time, my boss would take me to the various sites that I maintained in a Beechcraft Twin and I would be his copilot. I would usually fly some on home bound legs. After retirement, I often thought about going for a PPL but the years crept by and now it’s too late so I have become a low and slow computer pilot. In the early days, I joined Alaskan Winds and my number AW012 was retired when I left. After working as a tester on the original "Misty Fjords" with Francois and company, I enjoyed the "Misty Moorings" sceneries. From what I have seen, Return to Misty Moorings will again become a place for folks to gather and share their love for all things that are tied to aviation.

Dex

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ABOUT ... Jeff Greene (Joined 03.16.11)

A note from Jeff Greene

Hello, I am Jeff Greene.  I am 48 years old, and have been flightsimming for over 20 years.  I have flown just about every kind of craft out there, from A380's to hot-air balloons.  (In fsx, not real life.)  I have spent countless hours inside the aircraft.cfg and panel.cfg files of my various planes, forever fixing things, or trying to get them to go faster, etc.  I don't care about realism, or aviation rules.  I just like to jump in and go.


I live in the Pacific Northwest, in Washington State.  I'm just south of Vancouver, BC.  I was drawn to Misty's Place, like a bear to honey.  I love the scenery so much.  Lately, I have been drawn in by a challenge to make the autopilot work on a boat.  I did it, and now it is so cool to cruise the waters of the "fjords".  I can be found in the "Misty's-On the Water" section usually, posting my progress towards some goal or other.  I'm not usually a forum type of guy, but this one is so "me".  I feel like I've found a home.  I've spent some time in Aerosoft's African Airstrip Adventures, and if you know what that is like, you know I have some "bush" experience.  Almost all of those airstrips are sloped, pitted, hilly, congested, and the occasional elephant or giraffe will be walking down the middle of the runway.  So this place is a piece of cake. 

I look forward to seeing Misty's community grow and develop into a great site, with like-minded people coming together to enjoy some virtual experiences.

Jeff

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ABOUT ... Xavier Carré (Joined 02.15.11)

A note from Xavier Carré

Hello, My name is Xavier Carré, I am 49 years old, I am french, I live 16 km NW from Paris. My 1st contact with Flight Simulator was in 1988, white lines on a dark screen. My second contact was FS98, but family life needed all my attention. As a gift for 2009 Christmas, I received FSX, and my 1st flight, as it was for so many people, was over Friday harbour. San Juan Is. I will always keep this area for many personal flights.

Then I bought my 1st airplane : Razbam Skyraider, and I started looking for sceneries to fly over, with my « Spad », I didn't find anything in FSX about the Vietnam war.

So, I have started the FSX Vietnam War project, and was joined a few months later by Jacques Godfrin. I have built dozens of airfields, from the dirty airstrip to the biggest air base. When this project was completed, I took a pause, and purchased OrbX sceneries (AU and NA ), and then downloaded the OzX sceneries. I found it to be a whole new dimension!!!

So I started making photoreal/hand-painted ground textures sceneries. The first ones I made were for the FSX Vietnam War project (3 sceneries).

And then I came back to a peaceful area, OrbX PNW and PFJ. I have found with the Misty Moorings sceneries, this particular " atmosphere" is something like : to switch off the magneto, close the Cessna door and go to the bar to drink a Bud with friends. Since I had some sceneries for this area in the project, I sent them to contact@mistymoorings to see if they could be used. The RTMM team welcomed me and my first sceneries were : Sewall lodge, Jordan lake and the Old Misty Yacht Club. I haven't left the FSX Vietnam War Project but I'm finding this is a new experience and I have some ideas for ORBX PNW and NRM sceneries.

I love sailing and my 17 year old daughter loves sailing too. We have a sailing dinghy. During holidays, on the Atlantic Coast, when possible, we sail. I feel very proud to have steered a 36 foot sailboat.

In summary, this is a quote from Antoine de Saint-Exupéry (a great french writer and, but not such a good, pilot 1900-1944, killed in action, during a reco. flight over Marseille on P-38 )

" C'est véritablement utile, parce que c'est joli. "

" I t is truly useful, since it is beautiful. "

Xavier
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ABOUT ... Darryl Wightman (Joined 03.15.11)

A note from Darryl Wightman

Hello Everyone,

My activities with RTMM will be mostly in the background providing some online flying services for members of RTMM.

I have been active with some sort of flight simulation since the days of the Tandy 1000 and the Chuck Yeager package. Flight has always intrigued me and it probably all comes from my early years experience with a book about gremlins in a WW2 airplane when I was about 5 years old.

The town where I grew up was far away from any regular commercial flights and we rarely saw a plane until the late sixties when more and more enthusiasts were flying about from an airport about 25 miles away.

After moving to Ontario I eventually became active with the local boating community where I was/am a member of the Canadian Power & Sail Squadrons. I eventually became the local Squadron Commander and part of the District Bridge. During those years I studied marine navigation and became a Canadian Government approved VHF Marine Radiotelephony Examiner.

I did not touch MSFS until the DOS 5.1b version and was then hooked as I could use my marine navigation knowledge to navigate my way around using NDB's, VOR's and the like. One of the rules that we had in boating was to know where you were at all times so it was not a stretch for me to pre-plan just about every flight I took.That same approach continues to this day.

As time went by I also joined a VA and later on I became a regular with Emma Field. All of that activity enhanced my interest in online flying and with much hesitation and trepidation I ventured forward. I also used Misty Fjords with FS2004 although that was late summer 2006 just before FSX came out. Suffice to say that I did not, unfortunately, spend a great deal of time there.

I did miss the regular flights in the PNW and further North and as I was an adopter of the FTX packages since purchasing the full AU version it seemed natural to join up with fellow type simmers in these new FTX areas. I was also one of the ones to go to for flight plans and missions. I hope that I might have time, as situations allow, to add a little variety through some easy-to-swallow missions.

What I plan on bringing to RTMM is my experience with online flying. I have found that flying alone became less than ideal once I had begun to share my experience with others of like mind. I did set up and maintain a backup online system using TeamSpeak and FSHost for my previous VA so I do have some experience skinning my knees with that process. I also managed a dedicated site for that VA through FSAddon.

I look forward to meeting fellow RTMM members in some future group flight.

Darryl

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"Rules and Regs" for Authors Contributing to Return to Misty Moorings

Help Wanted

Want to be part of the Return to Misty Moorings team? We have a few rules to abide by. First, send us an email with what you are proposing and introducing yourself. This email should have your "real" name as well as, of course, the email address you use for talking with us. If you would like to join us, you must: Design your scenery, aircraft repaint, AI traffic files or missions using the following criteria:

  • NOTAM: People must submit a plan prior to our looking at any addition scenery. Often more than one person is working on a particular area, and conflicts develop. We will not have "duplicate" areas (use this one or use that one) ... the whole project will be seamless. (The only exception to this will be for the PAKT SP1 Service Pack). We often are sent scenery packages that are EXCELLENT, but we cannot use them because we already have someone else working on that area, someone who has submitted the proper plan, etc. Sorry about the rules and regs, but this is how we avoid conflicts. If you want to do a project ... send your plan to Brad Allen at contact@mistymoorings.com and we'll get your ideas on the dockett.

1. Keep it in the "Bush" All third party partners must adhere to a "Bush Pilot" scenario. No asphalt runways. Backwoods, off airport locations, dirt, grass, sandbar, water only.

2. Use your imagination. Creative ideas can be anything a bush pilot might encounter. Scenery doesn't have to be a real world location, but those are welcome. Have some fun with it as long as it "Fits" the mold.

3. Location, location, location. Creative projects must not be in a previous location already taken. Let our project manager know where you want to break ground at. If it's open, it's yours to build at.

4. Creative projects will be reviewed before acceptance. RTMM staff have to make sure any creative ideas fit the theme. Staff will need to test and evaluate every project to determine if it fits. If it does, It gets a thumbs up and added to the library immediately. If it needs some tweaking, you must be able to accept the feedback and work on those suggestions before your submission will be accepted.

5. "Pacific Fjords" only. All projects need to fit inside the ORBX "Pacific Fjords" scenery coverage area. We may add other areas in the future, but only "PFJ" for now If you can play by our rules, we'd love to have you join our team.

6. ORBX or OZx objects MAY NOT be used without the individual author's permission. This is THEIR policy and we must abide by it. To safeguard that all objects used are "legal" by the rules, a copy of the scenery object file must also be submitted. You can do this in Instant Scenery by clicking on the little yellow question mark (upper right side of the IS menu). Then Right click on that, select ALL, COPY and paste it into NOTEPAD. Name it and you can email it as an attachment. Click HERE to see a simple one.

7. "Design Work" and discussions should not be done on the forum, they should be done in the privacy of email. We would rather people did not see the "sausage being made" and this will keep you from being embarrassed if we have to change something. It is best to keep this process done in private through emails and PM's on the Forum message board.

8. The author for repaints and scenery locations is responsible for "completing" the paperwork on the item. A full "readme" for installation must be submitted with the entry. A 150 by 150 pixel thumbnail and a 1000 wide picture of the project must be included. The "format" of the readme must conform to the many examples already on file on the Scenery Page. Regardless of the quality of the offering, without the proper paperwork, it will not be posted.

Contact Project Managers: Doug Linn (website), Guy Maricich, (QC) or Brad Allen (Scenery Director) if you are interested in contributing. Use this email address and information will be routed to the correct person: contact@mistymoorings.com

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Policy and Copyright Statement

Copyright Statement for Return to Misty Moorings


The contents of any/all web pages and content on Return To Misty Moorings is subject to the following criteria:

Policy Statement: Our work is freeware, we do not charge for what we have created, nor will we. We believe that what we are creating is for sharing within the Flight Simulator community for personal enjoyment of the hobby. We believe in the open sharing of our files to all individuals. We will share our work with all groups, we ask only to be notified when a group is planning to disseminate our work. And this to be sure our authors are protected from plagiarism. We also expect and will sign reciprocal agreements in such cases.

Download at your own Risk! Our files are checked for virus contamination before they are uploaded. But you should always check them too as good personal computer hygiene. If you follow the installation instructions you should have no problems with the files you download from RTTM. However, with so many platforms we will not guarantee a perfect software installation every time. If you run into problems, get on the forum and we'll be there to help you.

  • Note: Individual vs Group definition: If it stays on your computer, it is considered "individual" if it moves from your computer or server to another computer or server, it is then considered a "group".

Copyright Statement: All content on the web pages for Return to Misty Moorings (RTTM) belongs to Misty Moorings, Inc. The content of RTTM may be freely disseminated for personal use. For groups that wish to use any of the information herein, there must first be written permission from RTTM. Such "group" permission is most usually granted because we encourage partnership and sharing. You can expect us to ask for a reciprocal agreement in such cases. Any dissemination for the purpose of individual or group remuneration is not allowed and infringes on this copyright statement.

For questions or usage permissions, send an email to contact@mistymoorings.com

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